More than 140 UK projects are eligible to receive more than 2.2 million Euros in the second round of Immersive Arts funding, a scheme to support artists of all backgrounds and experience working with immersive technologies.
Three distinct grants are available to the value of £5,000, £20,000, and £50,000 respectively. The funding aims to support artists at different stages of their creative development, to explore, experiment, or expand how they make work that uses immersive technologies to actively involve an audience.
Immersive Arts received more than 2,700 applications from across England, Wales, Scotland, and Northern Ireland, surpassing the number of applicants received in the programme’s first funding round.
Funded artists are working across a breadth of artforms such as sound, music, theatre, dance, game design, visual arts, sculpture, photography, animation, architecture, and filmmaking. The artists work with a range of immersive technologies including VR, AR, and MR, 360o film, spatial audio, haptics and tactile interfaces, AI, biofeedback, and responsive environments.
Verity McIntosh, director of immersive arts and professor of immersive arts and culture, University of the West of England (UWE Bristol), commented: “We are delighted to be able to support so many extraordinary UK artists and projects through this latest funding announcement. Our thanks to the incredible partners and funders who continue to make it possible for artists to develop their practice and make bold new works with powerful cultural impact, connecting UK creativity with audiences around the world.”
Pictured: One of the projects awarded funding - Sound and Fury by Pinny Grylls (image credit: Pinny Grylls)