Fletcher Machine brings Adamson into the immersive market

Adamson Systems Engineering is entering the immersive audio market with The Adamson Fletcher Machine, an audio rendering processor.

The object-based mixing technology uses amplitude and time localisation, so objects are clearly perceived at their intended position in a bid to offer listeners a more direct connection with music.

Rendered signals that are sent to the loudspeakers are calculated from the object’s point of view to help deliver the best spatial coherence for most listening positions.

The Stage Unit is a 3U 19-in rack-mount, capable of controlling either 64 or 128 inputs and outputs, with the compact Traveller Model being able to handle either 32 or 64 inputs, paired with 32 outputs.

Each of these are available with hardware configurations operating in AVB/MADI or Dante audio at 48 or 96 kHz. All configurations keep latency at 1.33 ms.

Its user interface is based on a digital mixing desk approach and includes a set of mixing tools including EQ and compression for each object, up to four auxiliary sends and up to eight VCAs, loudspeaker positioning in three dimensions, as well as an integrated reverb with control.

The Adamson Fletcher Machine can receive OSC and MIDI messages so it can also be controlled using external devices. It interfaces with tracking systems to accurately track object movements. The remote operation software is available for either Mac or Windows operating systems.

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