Features

How AV is making E-gaming mainstream

Esports are a lot like traditional sports when it comes to AV, but there are some key differences, too. Tim Kridel explores the business opportunity.


Holograms, air vortexes and the future of VR

Why wear googles when you can have a holograph? Development in the capture, display and workflow of light fields to create VR experiences you can walk around in are gathering pace. Inavate rounds-up developments in this cutting-edge field

NAMM 2019: Show in review

The North American Music Merchants (NAMM) 2019 show saw a great start to the year for pro-audio companies with product launches and networking opportunities.

Virtual Blazes: How VR can change firefighter training

Paul Speight, watch manager with Leicestershire Fire & Rescue Service (LFRS) has been spearheading the push to introduce VR training for firefighters and explains how VR could help trainees tackle real world blazes.

AV 2020: Where are we headed?

Jenny Hicks, Midwich's head of technology explores how VR tech, trade wars and political uncertainty could impact the AV industry in the next two years.