AR and VR | Visitor Attraction | Education | More than a game: Minecraft in education and museums Bought by Microsoft for $2.5bn, with more than 70 million players worldwide, Minecraft could shape the future of learning in classrooms and museums. Charlotte Ashley finds out how from artist Adam Clarke. 26/04/2016
AR and VR | Visitor Attraction | Education | Opportunities in healthcare From hospitals to dental practices, healthcare remains a growth market. Tim Kridel explores where AV pros are finding the biggest opportunities – and challenges. 26/04/2016
Dante | AVB | Audio Networking | Safety and Security | Audio | Viewpoint: Sascha Riedling, IC Audio on PA/VA and EN54 We speak to Sascha Riedling, business analyst and controller, IC Audio, about the PA/VA market and how EN54 legislation is affecting this particular product segment. 26/04/2016
Dante | AVB | Audio Networking | Audio | PA/VA systems: A work in progress EN54 has been the source of much confusion and consternation over the years, but after 5 years are we starting to see some clarity out in the marketplace? Paul Milligan finds out. 26/04/2016
IP Networks | 4K | Traffic flow: Managing video on your IT network Handling video on your IT network is fraught with problems, with demands made from all sides. Steve Montgomery looks at the ways to keep everyone happy 26/04/2016
Audio | Checking the microphone market In the May edition of InAVate magazine Anna Mitchell explores microphone product development and enterprise use. In this Q&A we hear Shure’s thoughts on the topic. 25/04/2016