Scientist launches free VR platform to eliminate the fear of public speaking

Scientist launches free VR platform to eliminate the fear of public speaking
Dr Chris Macdonald from Cambirdge University in the UK has created a free virtual reality platform that transforms users into confident public speakers.

caption: Dr Chris Macdonald wearing the Immersive Technology Lab headset

image credit: Flavia Bartoletti, Lucy Cavendish College

 

At the Immersive Technology Lab at Lucy Cavendish College, University of Cambridge, researchers have won a national innovation award for a project that uses VR to better translate and visualise emissions data.

They have now launched a free online platform where users transform into skilled and confident public speakers. On the platform, tailored course material develops key skills and life-like virtual reality training environments build confidence.

Lab Director and platform founder, Dr Chris Macdonald, explains, “In physical reality, a user might be practising a presentation alone in their bedroom but on the new virtual reality platform, they can experience the sensation of presenting to a wide range of increasingly challenging photorealistic audiences.”

As recently revealed in the academic journal, Frontiers, the platform has been clinically proven to significantly increase levels of confidence for most users after a single 30-minute session. And, in the most recent trial with students from Cambridge and UCL, it was found that a week of self-guided use was beneficial to 100% of participants; the platform helped all users in one or more of the following ways: to feel more prepared, more adaptable, more resilient, more confident, to be better able to manage nerves, and to feel less anxious. Further findings will be revealed at the upcoming International Conference on Research in Psychology at Oxford.

By developing a method that converts smartphones into VR headsets, Dr Macdonald has made sure that the platform is accessible to all. For reference, only 5% of UK households have a VR headset but 99% have smartphones. And while VR headsets can cost thousands, a device mount costs around £15 (€17). A device mount could be thought of as a low-cost ‘conversion kit’ that transforms a user’s smartphone into a functional VR headset. Importantly, the platform has been built in such a way that whether a participant is using the latest standalone VR headset or an old smartphone inserted into a device mount, they will get the same content and the same experience. 

A user-centric iterative process ensured that the platform would work ‘in the wild’. In between each rebuild thus far, the platform has hosted over 50,000 practice presentations from remote beta users. To further stress test the software and hardware, in-person events were organised, one of which involved over 1000 members of the public using the platform in suboptimal conditions in a demo room in Cambridge. To further expand and deepen the participant pool, the lab went on tour. This included stops at the largest science and technology events such as New Scientist Live as well as less formal settings such as a local market, library, community centre, church, and even someone’s living room.

Dr Macdonald says, “I wanted to build something that is not only highly effective but that can and will be used by those who need it the most. As a result, it was essential to gather diverse user feedback from a variety of settings. The lab cannot develop in a silo, it needs to work closely with end users. Through constant public engagement, we can maximise our positive impact and ensure that we remain deeply grounded in public service.”