Features

Getting weird: Why the multi-user experience is imperative for VR & AR

Charlotte Ashley meets Michel Buchner to discuss why the time was right to shift career focus to creating VR & AR experiences, and why the multi-user experience is at the core of his new company’s philosophy.


Signal distribution: The costs of compression

Corporate networks are struggling to cope with the demands of video traffic. Should you plump for high quality or low latency? 1GB or 10GB? Steve Montgomery explores the options.

InAVator: Harel Tabibi

Paul Milligan speaks to Harel Tabibi, this year’s winner of the Consultant of the Year award, to find out his philosophy and approach to big AV projects.

Cinema trends: Will LED push out projection?

Exhibitors are dabbling in a host of new technologies and applications, from direct-view LED displays to VR gaming. Tim Kridel explores why — and how - they could create opportunities for AV firms to expand into the cinema market.