QED handles complex Comic Relief broadcast

QED handles complex Comic Relief broadcast
QED Productions delivered video and stage integration for Comic Relief using seven D3 4U v2.5 servers and 19 Christie projectors to cover the twisting and curved stage design.

QED used D3 to create multiple UV texture maps of the stage onto which content provided by Framestore was placed. They had to map both the underside and the downward faces of the stage bridge as one continual piece of content, with seamless joining of the upper and lower projection areas. Having a 3D simulator enabled QED to see what the show was going to look like in the early stages, enabling the projector configuration and positions to be worked out to achieve the desired coverage and quality. The 3D stage simulator also helped to verify the camera angles in advance.

“It’s been by far the most challenging projection job we've done,” said QED Director Paul Wigfield.







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